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@lopoly/engine
materials/ShaderVariant
ShaderVariantOptions
Interface ShaderVariantOptions
No description provided.
interface
ShaderVariantOptions
{
blendingMode
:
ShaderBlendingMode
;
hasDiffuseColor
:
boolean
;
hasDiffuseTexture
:
boolean
;
hasReflection
:
boolean
;
hasSkin
:
boolean
;
hasVertexColors
:
boolean
;
unlit
:
boolean
;
}
Index
Properties
blending
Mode
has
Diffuse
Color
has
Diffuse
Texture
has
Reflection
has
Skin
has
Vertex
Colors
unlit
Properties
blending
Mode
blendingMode
:
ShaderBlendingMode
No description provided.
has
Diffuse
Color
hasDiffuseColor
:
boolean
No description provided.
has
Diffuse
Texture
hasDiffuseTexture
:
boolean
No description provided.
has
Reflection
hasReflection
:
boolean
No description provided.
has
Skin
hasSkin
:
boolean
No description provided.
has
Vertex
Colors
hasVertexColors
:
boolean
No description provided.
unlit
unlit
:
boolean
No description provided.
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Properties
blending
Mode
has
Diffuse
Color
has
Diffuse
Texture
has
Reflection
has
Skin
has
Vertex
Colors
unlit
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