Documentation
    Preparing search index...

    Lookup type utility for a GL data type's native buffer type.

    e.g.

    AccessorComponentBuffer[typeof AccessorComponentType['FLOAT']] // Float32Array
    
    type AccessorComponentBuffer = {
        "5120": Int8Array;
        "5121": Uint8Array;
        "5122": Int16Array;
        "5123": Uint16Array;
        "5125": Uint32Array;
        "5126": Float32Array;
    }
    Index
    "5120": Int8Array

    No description provided.

    "5121": Uint8Array

    No description provided.

    "5122": Int16Array

    No description provided.

    "5123": Uint16Array

    No description provided.

    "5125": Uint32Array

    No description provided.

    "5126": Float32Array

    No description provided.