Documentation
    Preparing search index...

    No description provided.

    Hierarchy (View Summary)

    Implements

    Index
    • get w(): number

      No description provided.

      Returns number

    • set w(value: number): void

      No description provided.

      Parameters

      • value: number

      Returns void

    • get x(): number

      No description provided.

      Returns number

    • set x(value: number): void

      No description provided.

      Parameters

      • value: number

      Returns void

    • get y(): number

      No description provided.

      Returns number

    • set y(value: number): void

      No description provided.

      Parameters

      • value: number

      Returns void

    • get z(): number

      No description provided.

      Returns number

    • set z(value: number): void

      No description provided.

      Parameters

      • value: number

      Returns void

    • No description provided.

      Parameters

      Returns this

    • No description provided.

      Parameters

      • x: number
      • y: number
      • z: number

      Returns this

    • No description provided.

      Parameters

      Returns this

    • No description provided.

      Returns this

    • No description provided.

      Returns this

    • No description provided.

      Returns this

    • No description provided.

      Parameters

      • x: number
      • y: number
      • z: number
      • w: number

      Returns this

    • No description provided.

      Parameters

      Returns this

    • Creates a quaternion from an axis and angle (in degrees).

      Parameters

      • axis: Vector3

        The axis of rotation.

      • angle: number

        The angle in degrees.

      Returns Quaternion

    • No description provided.

      Parameters

      Returns Quaternion

    • Creates a quaternion from Euler angles (in degrees).

      Parameters

      • x: number

        Rotation around X axis in degrees.

      • y: number

        Rotation around Y axis in degrees.

      • z: number

        Rotation around Z axis in degrees.

      Returns Quaternion

    • Construct a Quaternion from a direction + optional "up" (i.e. "roll") vector. up does not have to be strictly orthogonal to forward. If up is not provided, Vector3.up() is used as the default value.

      Parameters

      • forward: Vector3Like

        Direction to convert into a Quaternion.

      • Optionalup: Vector3Like

        (Optional) Up vector determining the roll of the resulting Quaternion.

      Returns Quaternion